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Kart

This is my first project of my second year of game programming and also my first Unity/C# project. The objective was to create a clone of Mario-Kart with the Unity car standard asset and ISART artists assets. The player race against 7 AI who actually takes some different paths. They can use like the player the items present on the track (Simple/Triple Mushroom, simple triple red shell and green shell, bob-omb, fake box, star). An item can be released behind the kart, be thrown away or used as a shield from dangers. There is 6 tracks with each a score system.

Details :

  • Work time : 4 weeks / Group of 2

  • Platform : Windows

  • Used C# and Unity 5.4

Gallery
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