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Plateformer

This game was made during my first year at Isart Digitial in Game Programming. It's the first project in C++ of my career. Here the player has to reach the end of the level, but he also need to avoid the enemies because any contact mean instant death for the player. The levels are written in JSON and a checkpoint system combined with save/load help the player to keep track of his progression.

Details :

  • Work time : 4 weeks

  • Group of 3 programmers

  • Platform : Linux

  • Used C++, SFML 2.3.2 and ISART Digital game artists assets

Gallery
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