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Photo Mode

MPhotoMode is a plugin that allows you to take advanced screenshots while being in game. You can use different effects to enhance your image quality, by using built-in features. The plugin also provide a animation pose system, which can edit the character pose in front of the camera, using pose assets (or more, it depends on your implementation). At last, a gallery function library provide tools to load saved screenshot as UTexture2D from the game Saved folder (Screenshot target folder).

Details :

  • Platform : Windows

  • From Unreal Engine 4.24

Features:

Photo

- High resolution screenshots
- Custom resolution (4K/custom aspect ratios)
- Photo layers, can use overlay textures as frames or logos
- Color LUT support (and examples too)
- Possibility to tweak post process settings in order to enhanced photo quality (Vignetting, Brightness, Saturation, Grain, Chromatic Aberration)
- Gallery functions to load screenshots

Animation Pose

- Snapshot of current skeletal mesh
- Pose List assets to gather all models poses
- Pose player
     
Code Modules:

-MPhotoMode (Runtime)
-MPhotoModeEditor (Editor)

Number of Blueprints: 19
Number of C++ Classes: 7
Network Replicated: No

Supported Development Platforms: Windows (both 32/64 bits)
Supported Target Build Platforms: Windows (both 32/64 bits)

Documentation: https://github.com/Margoulin/UE4-PhotoModePlugin/wiki

Example Project: Included in plugin

Important/Additional Notes:

If you want to request some features, you can create an issue in the wiki github. You can also delete the samples if you don't need it, by just deleting the samples folder.
You can send me mail for support at "androuin.remi.pro@gmail.com"

Thanks to Epic Games for using assets from Paragon, and also the EpicZenGarden one.
Thanks to rarihoma for the use of Gray chan (link : http://rarihoma.xvs.jp/products/graychan)

You can buy it here : link coming soon
Gallery
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