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Rasterizer

This is my last C project. After I used OpenGL for a few projects, the goal was to recreate the 1.1 version. So this API can handle mulitple basic rendering features such as primitive drawing, texture sampling etc.. But we also created some additionnal features like multi-texturing, gaussian blur, MSAA, transparency and wireframe. Also, one of the key point of this project was to subsitute the OpenGL calls from one of our previous project to instead use this API. (Sorry but I lost the executable of it).

Details :

  • Work time : 6 weeks

  • Group of 6 programmers

  • Platform : Linux

  • Used C and SDL 2

Gallery
rasteriser_screen_5
rasteriser_screen_4
rasteriser_screen_2
rasteriser_screen_3
rasteriser_screen_1
Gravitation
Pony_next_to_the_near_rasterisation
Pony_rasterisation
Gravitation_rasterisation_game
Rasterisation_gravitation_menu

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